Friday, February 8, 2019

Crusader Kings II - Holy Fury: Powernexing Ireland (Week 2)


Week 2 of the Powernexing Ireland Campaign for Crusader Kings II, Holy Fury (3.0.1.1)

Battle Report of the Week:

For the second week of the Iron Man Powernexing Campaign we have made considerable progress in expanding our holdings and have doubled the amount of territory under our belt, the entirety of the island of Ireland is now under our control and we have taken over the crown of Wales as well and managed to keep it under one ruler in what could have potentially been a succession crisis.

Currently from our position we are bound to become the sole rulers of Britannia in a matter of decades if not potentially years, below is a sneak peak at what is to come the following week regarding the current path of expansion.


This is how we ended this week, the north of the Isles will be ours by inheritance through our bloodline, some other members of our family are also in France, Germany and the southern side of the Isles, at this rate we will have family helping us from the continent in case we needed so.


The screenshot above is a sneak peak of what has transpired during one of the sessions of next week, while expansion was considerable so was our threat and now, we have an eye upon us, have we failed to keep our cool and will we get the wrath of our neighbors on top of us, maybe another planned invasion? Find out next week on this thrilling playthrough of Powernexing Ireland/The Isles!

What is Powernexing?
Powernexing comes from Diplonexing, I’m not sure if I heard it first from Arumba or Quill18, which in turn means to quickly and without consequence annex territory from your neighbors without getting yourself in the middle of the crosshair, basically this means that we will get territory through border disputes, fabricated claims, intrigues, marriages or any other method that will get us more territory under our belt, but there is more to it than simply saying it, applying it is a whole different story but let me put this into context as we are slightly cheating here by choosing the right scenario.

Setting up the battleground:
As an old tradition I always start as a Count in either Ireland or England, it is not so much that I start as a Feudal or Tribal Count but rather this position allows me to experiment on different techniques and ideas that I have, in one playthrough I decided to start moving south instead of consolidating inside the islands so I eventually ended up with territory in northern France and northern Spain, in another instance I invaded Norway and Sweden then was crushed by the pagans in Finland, a fun playthrough, and as another old tradition we have done a playthrough in Russia and managed to get an Empire so large it was becoming very complicated to govern everything without more than two human players.

Agenda and Objectives for the Playthrough:
I always keep ideas in mind about how and what I want to do for a playthrough, for this particular one I came up with the following agenda:

Agenda:
1)      Test new mechanics from the DLCs past Horse Lords, this means using and abusing old mechanics too to accomplish our objectives
2)      Iron Man mode only, if I fail I fail, no reloading, no rage quitting, no cheating, nothing, it is what it is and the world keeps moving on with or without my intervention
3)      This is a single player campaign and no other players will intervene, for other playthroughs this could be different though

Objectives:
1)      Start as a Count and go all the way up to Emperor, this does not mean the title of Emperor must come from being the Emperor of Britania, it can be from any other Empire or forming our own
2)      The original culture of the founding character shall remain the same, any characters who do not have this culture will have it pushed into them
3)      The same applies for the culture inside Ireland, it shall always remain the same as well as religiously it shall remain Catholic, adjacent territories to Ireland shall eventually become of the same culture
4)      Only family shall control the counties, duchies and kingdoms under the main ruler, as the expansion continues everything shall temporarily remain under the hands of others but at a minimum, every mechanic shall be used to bring everything under the rule of the same dynasty
5)      Prisoners will be ransomed when possible otherwise released, traitors will be executed when no titles are under their belt otherwise it will be removed from them, this also applies to family
6)      The dynasty needs to be at least one hundred members big by the turn of the next century from the start date, in this case 869, through any means possible
7)      Council members should only be family when possible and applicable, otherwise other members may be part of the council
8)      The ruling member of the family will always have the largest amount of territory possible for the rank it possesses, always, which also means that Centralization shall be performed as soon as possible in order to get more territories under the same ruler, other family members shall have equal amounts of territory to avoid major confrontations between them
9)      Peace shall always be enforced inside the realm and as soon as it is possible the vassals shall have all power removed including the council

Here are the links to the videos:
Ireland Pt. 5 – https://youtu.be/4-3Pf-p4S6M
Ireland Pt. 6 – https://youtu.be/poS7ar-xWag
Ireland Pt. 7 – https://youtu.be/32gEjBlZQ78
Ireland Pt. 8 – https://youtu.be/eJqX1Y4XfqM
Ireland Pt. 9 – https://youtu.be/9sYDpupQBm8

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