Week 2
of the Powernexing Ireland Campaign for Crusader Kings II, Holy Fury (3.0.1.1)
Battle Report of the Week:
For the second week of the Iron Man
Powernexing Campaign we have made considerable progress in expanding our
holdings and have doubled the amount of territory under our belt, the entirety
of the island of Ireland is now under our control and we have taken over the
crown of Wales as well and managed to keep it under one ruler in what could
have potentially been a succession crisis.
Currently from our position we are
bound to become the sole rulers of Britannia in a matter of decades if not
potentially years, below is a sneak peak at what is to come the following week
regarding the current path of expansion.
This is how we ended this week, the
north of the Isles will be ours by inheritance through our bloodline, some
other members of our family are also in France, Germany and the southern side
of the Isles, at this rate we will have family helping us from the continent in
case we needed so.
The screenshot above is a sneak
peak of what has transpired during one of the sessions of next week, while
expansion was considerable so was our threat and now, we have an eye upon us,
have we failed to keep our cool and will we get the wrath of our neighbors on
top of us, maybe another planned invasion? Find out next week on this thrilling
playthrough of Powernexing Ireland/The Isles!
What is
Powernexing?
Powernexing comes from Diplonexing,
I’m not sure if I heard it first from Arumba or Quill18, which in turn means to
quickly and without consequence annex territory from your neighbors without
getting yourself in the middle of the crosshair, basically this means that we
will get territory through border disputes, fabricated claims, intrigues,
marriages or any other method that will get us more territory under our belt,
but there is more to it than simply saying it, applying it is a whole different
story but let me put this into context as we are slightly cheating here by
choosing the right scenario.
Setting up the
battleground:
As an old tradition I always start
as a Count in either Ireland or England, it is not so much that I start as a
Feudal or Tribal Count but rather this position allows me to experiment on
different techniques and ideas that I have, in one playthrough I decided to
start moving south instead of consolidating inside the islands so I eventually
ended up with territory in northern France and northern Spain, in another
instance I invaded Norway and Sweden then was crushed by the pagans in Finland,
a fun playthrough, and as another old tradition we have done a playthrough in
Russia and managed to get an Empire so large it was becoming very complicated
to govern everything without more than two human players.
Agenda and
Objectives for the Playthrough:
I always keep ideas in mind about
how and what I want to do for a playthrough, for this particular one I came up
with the following agenda:
Agenda:
1) Test
new mechanics from the DLCs past Horse Lords, this means using and abusing old
mechanics too to accomplish our objectives
2) Iron
Man mode only, if I fail I fail, no reloading, no rage quitting, no cheating,
nothing, it is what it is and the world keeps moving on with or without my
intervention
3) This is
a single player campaign and no other players will intervene, for other
playthroughs this could be different though
Objectives:
1) Start
as a Count and go all the way up to Emperor, this does not mean the title of
Emperor must come from being the Emperor of Britania, it can be from any other
Empire or forming our own
2) The
original culture of the founding character shall remain the same, any
characters who do not have this culture will have it pushed into them
3) The
same applies for the culture inside Ireland, it shall always remain the same as
well as religiously it shall remain Catholic, adjacent territories to Ireland
shall eventually become of the same culture
4) Only
family shall control the counties, duchies and kingdoms under the main ruler,
as the expansion continues everything shall temporarily remain under the hands
of others but at a minimum, every mechanic shall be used to bring everything
under the rule of the same dynasty
5) Prisoners
will be ransomed when possible otherwise released, traitors will be executed
when no titles are under their belt otherwise it will be removed from them,
this also applies to family
6) The
dynasty needs to be at least one hundred members big by the turn of the next
century from the start date, in this case 869, through any means possible
7) Council
members should only be family when possible and applicable, otherwise other
members may be part of the council
8) The
ruling member of the family will always have the largest amount of territory
possible for the rank it possesses, always, which also means that
Centralization shall be performed as soon as possible in order to get more
territories under the same ruler, other family members shall have equal amounts
of territory to avoid major confrontations between them
9) Peace
shall always be enforced inside the realm and as soon as it is possible the
vassals shall have all power removed including the council
Here are the links to the videos:
Ireland Pt. 5 – https://youtu.be/4-3Pf-p4S6M
Ireland Pt. 9 – https://youtu.be/9sYDpupQBm8
Twitter: https://twitter.com/vicosurgeplays
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