Sunday, February 3, 2019

Crusader Kings II - Holy Fury: Powernexing Ireland (Week 1)

Week 1 of the Powernexing Ireland Campaign for Crusader Kings II, Holy Fury (3.0.1.1)

Last week I started a new Iron Man campaign for the latest DLC of Crusader Kings, Holy Fury, in order to help friends get up to date with the latest mechanics and some other interesting features I am seeing with other DLCs that we have not properly tried out since the time Horse Lords came out, at this point all available official DLCs from Paradox Interactive are active and the purpose of the Campaign is to Powernex Ireland as fast as possible, some explanation is in order.

What is Powernexing?
Powernexing comes from Diplonexing, I’m not sure if I heard it first from Arumba or Quill18, which in turn means to quickly and without consequence annex territory from your neighbors without getting yourself in the middle of the crosshair, basically this means that we will get territory through border disputes, fabricated claims, intrigues, marriages or any other method that will get us more territory under our belt, but there is more to it than simply saying it, applying it is a whole different story but let me put this into context as we are slightly cheating here by choosing the right scenario.

Setting up the battleground:
As an old tradition I always start as a Count in either Ireland or England, it is not so much that I start as a Feudal or Tribal Count but rather this position allows me to experiment on different techniques and ideas that I have, in one playthrough I decided to start moving south instead of consolidating inside the islands so I eventually ended up with territory in northern France and northern Spain, in another instance I invaded Norway and Sweden then was crushed by the pagans in Finland, a fun playthrough, and as another old tradition we have done a playthrough in Russia and managed to get an Empire so large it was becoming very complicated to govern everything without more than two human players.

Agenda and Objectives for the Playthrough:
I always keep ideas in mind about how and what I want to do for a playthrough, for this particular one I came up with the following agenda:

Agenda:
1)      Test new mechanics from the DLCs past Horse Lords, this means using and abusing old mechanics too to accomplish our objectives
2)      Iron Man mode only, if I fail I fail, no reloading, no rage quitting, no cheating, nothing, it is what it is and the world keeps moving on with or without my intervention
3)      This is a single player campaign and no other players will intervene, for other playthroughs this could be different though

Objectives:
1)      Start as a Count and go all the way up to Emperor, this does not mean the title of Emperor must come from being the Emperor of Britania, it can be from any other Empire or forming our own
2)      The original culture of the founding character shall remain the same, any characters who do not have this culture will have it pushed into them
3)      The same applies for the culture inside Ireland, it shall always remain the same as well as religiously it shall remain Catholic, adjacent territories to Ireland shall eventually become of the same culture
4)      Only family shall control the counties, duchies and kingdoms under the main ruler, as the expansion continues everything shall temporarily remain under the hands of others but at a minimum, every mechanic shall be used to bring everything under the rule of the same dynasty
5)      Prisoners will be ransomed when possible otherwise released, traitors will be executed when no titles are under their belt otherwise it will be removed from them, this also applies to family
6)      The dynasty needs to be at least one hundred members big by the turn of the next century from the start date, in this case 869, through any means possible
7)      Council members should only be family when possible and applicable, otherwise other members may be part of the council
8)      The ruling member of the family will always have the largest amount of territory possible for the rank it possesses, always, which also means that Centralization shall be performed as soon as possible in order to get more territories under the same ruler, other family members shall have equal amounts of territory to avoid major confrontations between them
9)      Peace shall always be enforced inside the realm and as soon as it is possible the vassals shall have all power removed including the council

Here are the links to the videos:

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